SUMMARY
  • Space Marine 2 has proven to be a worthy sequel to its predecessor in many ways.
  • The game's excellent combat systems have a few suggestions from players that Saber Interactive may want to act upon sooner rather than later.
  • The Assault class in particular could do with a few improvements in order for it to achieve its full potential.

Warhammer 40K: Space Marine 2 has been released to a largely positive response from critics and players alike, with a lot of praise being directed towards its excellent gameplay and main campaign. While the game has largely been a success for Saber Interactive and Focus Entertainment, recent discussions about it have shed light on a few areas of improvement that the developers could focus on.

While Space Marine 2 does not seem to suffer from the issues currently plaguing Helldivers 2, a potential competitor to the game that currently faces a lot of player backlash, certain balancing issues have begun to leave a few players disgruntled in a situation that Saber must address as soon as it can to avoid problems in the future.

Space Marine 2’s Classes Expose a Few Chinks in Its Armor

warhemmer40k spacemarine2 h1
Space Marine 2’s various classes make for a lot of options in combat against its many enemies.

With Demetrian Titus making a triumphant return to the spotlight and taking on hordes of new enemies with Space Marine 2’s revamped combat system, Warhammer 40K fans are having a blast with the game even as they find specific areas of improvement that could further enhance its already immersive gameplay loop and perfect a nearly flawless combat system.

With various classes on offer to suit a variety of playstyles, many Space Marine 2 players have found that the Assault class, geared towards being a tanky damage dealer against armies of opponents, may be in need of a buff in future updates. It is a situation reminiscent of Helldivers 2’s best weapons not faring as well against enemies as players may have hoped – a situation that Arrowhead is working very hard to fix.

Saber Interactive Could Learn Something From Arrowhead’s Failures

warhemmer40k spacemarine2 h2
The Assault class mixes melee and ranged attacks to devastate enemy hordes.

While Arrowhead’s problems are certainly of its own making, Saber Interactive could very well follow suit if it does not act fast to address complaints from players about the Assault class’ reported fragility against enemies in the game.

The post below showcases what Space Marine 2 players are complaining about, with the Assault class seemingly coming up short against some of the game’s tougher opponents.

Responses to the post show that many players feel that the Assault class could use a buff in future updates to the game, with many of its skills lacking the firepower that they would be expected to have considering its unique capabilities in battle.

However, other responses to the post from potential Warhammer veterans suggest that these complaints could perhaps be from players who are yet to master the nuances required to make the most out of the Assault class.

Other players agree, arguing that the Assault class requires a modicum of situational awareness and using the right moves at the right time to get ahead.

However, it would certainly be advantageous to Saber if it were to make a few tweaks to a player class that is sure to catch the eye of many Space Marine 2 players in order to make it an appealing option to those who like to get up close and personal with their enemies

Either way, Warhammer 40K: Space Marine 2 continues to enthrall its players, making the 13-year wait for the game’s release worth every second.