A long-awaited update to Helldivers 2 is finally here. A host of new upgrades to the Super Destroyer are now available for players to unlock, bringing new layers of nuance to how they approach high-tier missions.

These upgrades can change the way in which many key Stratagems are used, giving the game a new lease of life. Many players are happy to see some changes to the game, addressing complaints of fatigue with its gameplay loop even as others want more from Arrowhead for its flagship title.

Creative New Ways to Play Helldivers 2

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Helldivers 2’s Independence Day update could see many players joining their squads on test runs to try them out.

Released as an Independence Day update, the new Super Destroyer Fleet Upgrades were announced in Helldivers 2’s usual style, accompanied by explanations that tie in well with its premise of the futuristic Super Earth’s fight for Democracy.

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The new upgrades can potentially change how players use the Stratagems that benefit from them, with reduced cooldowns and new targeting behavior being highlights of a host of other changes. And with a lot of commonly used Stratagems falling under their purview, it seems that Helldivers 2 players can continue to find innovative ways to spread chaos among enemy ranks.

A New Road Ahead for Helldivers 2

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Many Stratagems could behave differently once they are upgraded.

The post from the game’s official X handle has drawn mixed reactions from its fans, however. While some welcome the new changes, others continue to lament the lack of fresh missions and enemy types in the game, something that they have been requesting for a while now.

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You can check out the post and all of the new upgrades below:

These new changes are clearly meaningful and effective in revamping how players approach missions, a sentiment that many fans seem to agree with.

Other fans are delighted to try them out with their squads.

Another player was delighted with Arrowhead’s choice to release these upgrades on Independence Day.

However, some fans are critical of the high cost of each new upgrade, arguing that it would take ages of grinding in mid and high-level tier missions to get them all.

Other players were quick to bring up the need for new enemy types in the game as well.

A few players even chimed in with some constructive criticism for Arrowhead. The new upgrades to existing Stratagems could also use some tweaking according to this player.

Another player made a suggestion on making the new upgrades more accessible for all Helldivers 2 players too.

High costs and incremental improvements aside, it is evident that the new Fleet Upgrades are a nice addition to the game.

They can allow players to adjust their strategies across all missions and difficulties while allowing them to spend their spare upgrade materials to make new strategies possible, perhaps even coordinating their purchases with their respective squads.

Helldivers 2 players would certainly hope that these new changes are part of a bigger roadmap for the game. For now, it’s time to go back to Super Earth and wreak havoc on the Terminids and Automatons with improved support from the skies!