God of War’s David Jaffe Surprisingly Compares Himself to Hidetaka Miyazaki in 1 Hilarious Way
David Jaffe compares himself to Miyazaki. Let's check what are the similarities they have.
Hidetaka Miyazaki is a massively renowned name in the world of games. He has contributed his creativity to making multiple blockbuster games in the Dark Souls series, but his best work is indeed Elden Ring. Though this genius game director designed impressive experiences for gamers, when it comes to his own gaming skills, he revealed something unexpected.
When the gaming world has been grinding through the world of Shadow of the Erdtree, Hidetaka Miyazaki has expressed his ultimate gaming skills, and in a hilarious way, another renowned game designer, David Jaffe, has compared his Elden Ring skills to Miyazaki’s.
David Jaffe Reveals One Thing That He Has in Common With Hidetaka Miyazaki After His Attempts of Playing Elden Ring
Elden Ring’s newest expansion has taken the gaming world by storm as it has gone beyond what players had expected. Of course, Miyazaki, as a game director, played a significant role in this, but when the topic of his gaming skills came into the discussion, FromSoftware’s renowned game director, without any hesitation, expressed that he is the worst player.
In his interview with The Guardian, Miyazaki revealed
“But in preparation for Shadow of the Erdtree, I played through the main story of Elden Ring. I want to preface this by saying I absolutely suck at video games, so my approach or play style was to use everything I have at my disposal…”
After a few hours, another renowned game designer, David Jaffe, who’s mostly noted for his Twisted Metal and God of War series, compared his skills with Miyazaki’s, saying that Elden Ring is one of his all-time favorite games, but to date, he hasn’t been able to complete the game because, after a point, the game gets too hard for him to progress.
He mentioned that he is at level 152 but still struggles to fight bosses. So, he generally returns to the game and explores the open world without fighting bosses. In conclusion, he compared himself to Miyazaki and stated,
“So, let’s just say that I’m probably as poor of a game player as Miyazaki, and I think that’s probably the only thing we have in common.”
Even with his worst skills, Miyazaki made an expansion that broke lots of records within a week of its release.
Shadow of the Erdtree Created a New Metacritic Record After Elden Ring’s Groundbreaking Success
Even before Shadow of the Erdtree was released, it had already made its place among the top games by FromSoftware. But this achievement didn’t stop after the official release, as this DLC has created a new record of 95 on Metacritic based on 62 critic reviews after Elden Ring received 96 based on 93 critic reviews. With this impressive score, the Elden Ring DLC has made its place as the 36th most-rated game ever in Metacritic.
That’s not all. Reportedly, Shadow of the Erdtree has crossed the 5 million units sold mark worldwide in three days after its initial release. In his latest interview, talking about the difficulties of Elden Ring and its expansion, the game director said,
“the freedom and open-world nature of Elden Ring perhaps lowered the barrier to entry, and I might be the one who’s benefiting the most from that, as a player, more than anyone else.”
This may be a reason for the boundless success of these games, as exploration plays a major part, and in most cases, players can skip fighting the bosses and roam around the open world of the game to find new secrets. Elden Ring never prevents players from exploring an area.
While exploring the mysterious world of Shadow of the Erdtree, don’t miss the other updates in the gaming world. For example, as a gamer, you should check out how Nexon has won the hearts of fans by fixing a critical bug within a few hours after The First Descendant was released.