SUMMARY
  • Sony ended its latest State of Play event with the reveal of Ghost of Yotei, a sequel to its 2020 action-adventure title.
  • The reveal of the follow-up to Ghost of Tsushima has fans of Sucker Punch Productions very excited for the game.
  • It doesn't seem like Ubisoft's rough patch is about to end anytime soon, with more trouble for Assassin's Creed Shadows on the horizon.

If there is one title that many PlayStation fans have been waiting for since 2020, it is a sequel to Sucker Punch Productions’ spectacular hit Ghost of Tsushima, an extremely fresh video game that brought its Japanese setting to life in a way that the competition can only hope to recreate.

The immersive tale of Jin Sakai has touched the hearts of millions of players, and combined with aesthetic details and landscapes that are not usually seen in other games, the Sony Interactive Entertainment-published title was certain to get a follow-up in some shape or form.

Fortunately, somehow avoiding any leaks before the September State of Play event and surprising the entire PlayStation community with the announcement of Ghost of Yotei, Sucker Punch has its player base excited for a Japan-set game once again, which is something that Ubisoft’s Assassin’s Creed Shadows has not really been able to do for the past few months.

Sucker Punch Productions Reveals the Follow-up to Ghost of Tsushima at PlayStation State of Play

The story of Jin Sakai may have ended in Ghost of Tsushima, but Sucker Punch Productions has more in store for its fanbase.
The story of Jin Sakai may have ended in Ghost of Tsushima, but Sucker Punch Productions has more in store for its fanbase.

Just as the wait for the follow-up to Sucker Punch Productions’ masterpiece was becoming increasingly difficult for its fanbase, Sony Interactive Entertainment utilized State of Play in the most unexpected of ways, bringing Ghost of Yotei out as the showstopper and winning over its players during an event that mostly focused on remastered versions of older titles.

Although the story of Jin Sakai came to a satisfying conclusion in 2020’s Ghost of Tsushima, the recently revealed sequel brings a brand new protagonist called Atsu into the fray, taking an interesting departure from the island of Tsushima and heading over to Mount Yotei this time around.

While the first Ghost game took place during the Mongol invasion of Japan all the way back in 1274, the upcoming title will transport players 300 years after the events of Ghost of Tsushima, with Yotei set in 1603 during a time when the location was not even under Japanese control.

Which gives Sucker Punch a lot of room to play with when it comes to the potential dangers and enemies in the narrative, ditching the samurai clans of Tsushima and creating a true current-gen gaming experience for the PlayStation 5.

Ubisoft and Assassin’s Creed Shadows Have Even More Competition Thanks to Ghost of Yotei

With plenty of beautiful landscapes for Atsu to navigate, Ghost of Yotei looks to be building on the world introduced by the 2020 title.
With plenty of beautiful landscapes for Atsu to navigate, Ghost of Yotei looks to be building on the world introduced by the 2020 title.

The reveal of Ghost of Yotei has already started to bring up comparisons to another AAA video game set in Feudal Japan that is coming very soon but has not had the greatest reception even in the marketing phase leading up to its release.

Assassin’s Creed fans have been waiting a long time for an installment featuring a Japanese setting, but after everything that they have seen regarding the upcoming Shadows, the excitement levels have gradually dropped down to the point that Ubisoft canceled its Tokyo Game Show 2024 appearance that was set to take place on September 26.

Ubisoft’s stream cancellation and Sucker Punch Productions’ announcement managed to somewhat coincide with one another, leading players to wonder whether the former was actually a smart decision on the Assassin’s Creed Shadows developer’s part.

Comment
byu/sgcpaulo from discussion
inCriticalDrinker

Considering the way in which Shadows has been received by the Japanese community, fans believe that Sucker Punch made quite a calculated move and should capitalize on the opportunity to regain its strong position with another authentic cultural experience, especially because both titles feature female protagonists.

Comment
byu/sgcpaulo from discussion
inCriticalDrinker

As Japanese settings have become quite common in video games, ranging from Ghost of Tsushima kicking the trend off with style to titles like Rise of the Ronin continuing it years later, it remains to be seen how Assassin’s Creed Shadows will handle the competition, and with the announcement of Ghost of Yotei, things are bound to get harder for Ubisoft once the Sucker Punch game releases in 2025.