The Soulslike genre has seen several great titles added to it in the wake of FromSoftware’s success with Elden Ring. Each title brings something new to the table while continuing the genre’s tried and tested formula and the tradition of challenging, fast-paced combat. Games like Lies of P and Lords of the Fallen have made use of the genre’s unique mechanics to deliver outstanding gameplay.

Flintlock: The Siege of Dawn is the latest title to grace the genre’s hallowed halls, putting a unique spin on revenge fantasies while allowing its players to experience a Soulslike that comes with a very unique premise. Things have not been great for the title since its release earlier this month, however, with many players complaining about game-breaking bugs and a combat system that seemingly works against them.

Flintlock: The Siege of Dawn Has Some Teething Troubles

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Flintlock: The Siege of Dawn brings unique mechanics and a compelling narrative to the table.

Developed by A44 Games and published by Kepler Interactive, Flintlock: The Siege of Dawn follows the adventures of warrior Nor Vanek, who takes on a pantheon of gods intent on destroying her world. Accompanied by Enki, an enigmatic god with his own reasons for helping her, she takes on hordes of undead and well-designed bosses in her quest for revenge in a story that draws inspiration from other titles like God of War.

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It is not uncommon for Soulslikes to have a few issues in the initial weeks of their release, with developers studying feedback from their players to make tweaks to enemies, bosses, gear, and environments to fine-tune the experience to perfection. Bugs and an unresponsive combat system have been major complaints in the game, with many players finding flaws in its dodge and parry mechanics that have marred their time with its unique world.

Taking a Shot at Having Some Fun

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Great visuals and gritty combat are marred by a few technical flaws that must be addressed.

Despite criticisms about the game’s combat and its buggy environments, many players are finding Flintlock: The Siege of Dawn to be a fun and challenging experience, as they progress through its story and unlock upgrades that make up for its initially challenging combat mechanics – a story that is all too common in the Soulslike genre.

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However, such titles are often very rewarding experiences for those who choose to engage with their mechanics and properly utilize every advantage they have in order to surmount its initial challenges (Bloodborne immediately comes to mind). The Reddit post below showcases just how rewarding the new entry in this genre can be, with many players speaking out in support of it.

Despite concerns about its parrying system, some players have quickly found a workaround.

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Other players feel that the game’s promotional campaigns may be at fault for its perceived unpopularity.

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Other players lend credence to the game’s need for further optimization – an issue that is sure to be addressed in future patches and updates.

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Despite its setbacks, Flintlock: The Siege of Dawn has managed to catch the attention of Soulslike fans and is keeping them on their toes with its great premise and interesting characters.

Now, all that remains is for A44 Games to fix its minor issues before it becomes a perfect addition to a genre that continues to evolve.