“The discourse around Omnimovement…”: Black Ops 6’s New Movement Will Make or Break the Future of the Franchise
Run, slide, and dive in any direction? That's certainly a huge change to Call of Duty's movement system!
With Call of Duty: Black Ops 6 set to release later this year, a steady stream of details about the new game have its players eager to get their hands on it. Like other installments in the franchise, the upcoming title from Treyarch and Raven Software is attempting to make innovations to its gameplay loop that could differentiate it from its counterparts.
However, while some of these changes like the returning Prestige System have been welcomed by players, others have them wondering about a potential skill gap that could mar the experience for them.
Black Ops 6’s New Approach to Movement
With omnimovement set to make an appearance in Black Ops 6, fans of the franchise have begun discussing the pros and cons of a movement system that could potentially change the way they approach the game’s fast-paced combat. There are many interesting angles from which they are approaching the debate, making it clear that the new feature could either be very welcome or quite divisive.
The ability to run, slide, and dive in any direction could allow for more fluid movement in combat encounters but could make it easier to land hits on a target. Many players worry that this could allow veterans of the franchise to gain an unfair advantage over relatively new players while others seem to think that it’s a matter of just getting used to it through playing the game.
Is Omnimovement Really That Complicated?
With a beta version of Black Ops 6 set to release soon, posts about how omnimovement could shake things up for Call of Duty fans have begun to surface.
The post below sums things up almost perfectly while responses from fans showcase just how important the new feature could be to Black Ops 6’s success.
While the ability to track enemy targets is sure to see a change with them moving around more unpredictably, it has some fans concerned about how this could affect their gameplay based on the controllers they are using.
Other players are considering how the new movement system could potentially increase players colliding with each other given how sudden changes in direction can happen a lot more.
Other players are concerned about how a potential skill gap could adversely affect players who may not have the time to engage with it enough to get used to it.
However, many players feel that omnimovement is certain to be supported with multiple options and an improved aim assist function that could work very well together.
It’s likely that Activision will closely monitor the response to its new movement system in Black Ops 6 once its beta is released, choosing to tweak it according to player feedback or even scrap it entirely in case of a bad response to it.
Either way, Call of Duty: Black Ops 6 is sure to be a treat for fans of the franchise if its excellent trailer is any indication.