Missing Altaïr and Ezio? Assassin’s Creed Fans “can be excited about some remakes,” Says Ubisoft CEO
The series will revisit the OG titles using modern, current-gen technology.
The Assassin’s Creed series has been on a rollercoaster ride, especially when it comes to the recent entries that have tried to switch up the signature formula of arguably Ubisoft’s most iconic franchise. It all started with Altaïr Ibn-La’Ahad nearly 17 years ago, when the objectives were straightforward and stealth-based, which became the series’ style for many subsequent installments.
However, things started going downhill when Ubisoft shifted its focus towards RPG elements instead of the core that made the franchise successful in the first place. Fortunately, even with Shadows gearing up for launch in a few months, it seems like the series may head back to its roots in the future.
Assassin’s Creed’s Going Back to the Era of Its Greatest Heroes
While titles like Origins, Odyssey, and Valhalla have their own fanbases appreciating the stylistic switch-up that they provide to the long-running series, the OG fans haven’t been as enthusiastic about such drastic changes. That’s led to many players missing the glorious eras of Altaïr and Ezio Auditore da Firenze, the latter being responsible for the most beloved trilogy in the Assassin’s Creed franchise.
“Firstly, players can be excited about some remakes,” confirmed Ubisoft CEO Yves Guillemot when asked about the future of the series during an interview, adding a sense of hope to the fate of a franchise that seems to have lost its way through the years.
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According to the studio boss, the remakes will let the team “revisit” the historical titles that turned Assassin’s Creed into a household name, and considering that the first game debuted two console generations ago, it feels a bit outdated. To “modernize” the original games is Ubisoft’s aim, as Guillemot pointed out that there’s still potential in those “worlds,” calling them “extremely rich.”
While Assassin’s Creed Shadows will likely cater more to RPG enthusiasts, the remakes of older titles like Assassin’s Creed 2, Brotherhood, and Revelations can use current-gen technology to improve upon the already excellent experiences.
Ubisoft Is Not Planning on Letting the Franchise Go Anytime Soon
The launch of Assassin’s Creed Mirage just last year marked an important point in the series, showing that fans still care about the small-scale stealth elements as compared to unnecessarily bloated RPGs that do not really define the franchise’s core. But with Shadows set to be similar to titles like Valhalla and Odyssey with its massive scope, it looks like Ubisoft is planning on alternating between different types of games to keep everyone satisfied.
“The goal is to have Assassin’s Creed games come out more regularly,” continued Yves Guillemot, but ensuring that the series provides a variety of experiences and not “be the same experience every year” is crucial.
The CEO seems to be particularly excited about the release of Assassin’s Creed Hexe, stating that it “is going to be a very different game from Assassin’s Creed Shadows” and claiming that players are going to be pleasantly surprised.
With Ubisoft’s recent track record of new IPs like Skull and Bones, it was inevitable for the studio to lean back on something as popular as Assassin’s Creed, and Guillemot’s statements promise a lot more content for fans of the series for years to come.